Impression 3D et graphisme transforment les modeles en surfaces: triangles, couches, trajectoires et pixels.
Formule cle
A_triangle = 1/2 |(v2 - v1) x (v3 - v1)|
S_mesh = sum of triangle areas
S_mesh = sum of triangle areas
Exemple pratique
Example: a right triangle with base 4 and height 3 has area = 1/2 x 4 x 3 = 6.
Ressources liees
Use Sphere, Cylinder, Ellipsoid, and composite shapes.